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Here is an extensive list of resources on various aspects of distance learning.The best way to find information on these or any other topics is to conduct a search using the search tool below. You should also visit our site Journals, Links and Resources for more resources. Categories include:

academic advising
academic resources - business,
space humanities, math, sciences,
spacesocial science
accessibility issues
accreditation
best practices
blended/hybrid learning
broadband
career and technical education
case studies
cheating and plagiarism
computer software
copyright and fair use
corporate e-learning
costs for distance learning
course management
the digital divide
digital libraries and learning
space object repositories
effectiveness of e-learning
e-books
e-portfolios
faculty compensation and support
faculty training and education
gaming and simulations
Higher Education Opportunities
spaceAct (HEOA Authentication)
instructional design
intellectual property issues
interactivity and teaching online
K-12 technology
marketing
national data and statistics
online student orientation
open source
quality assessment
rural distance education
science labs/courses
second life
security
social networking
statewide virtual colleges
strategic and policy plans
student retention
student services
students and technology
technologies
testing and assessment
Twitter
videoconferencing/ITFS
Web design
Web tools
wireless
wikis
women and the Web
space



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(1999) by Anton Ninno. A description of radio applications for the classroom with and summaries of several radio activities for the classroom. (Eric Digests ed426693) Web Site
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(2006) John J. Ketterer and George E. Marsh II. The idea that distance education lacks intimacy and is therefore inferior is based on an embedded metaphor that sustains a restricted and limiting mental model of ideal instruction. The authors analyze alternative conceptualizations of intimacy, space, and place as factors in the development of effective instructional models. Web Site
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(April 2008) by Mary Baxter. To help students meet the demands of society, the University of Houston is using the framework of learning communities and constructivism to create a cross-disciplinary approach to teaching to provide media-rich thematically linked courses to engage a diverse student population. A case study investigated three semesters of thematically linked courses, Places in Time and Multicultural America, that used a thematic cross-disciplinary approach to curriculum involving the History and English departments, the Instructional Technology Program, the University Writing Center, and the Museum of Fine Arts, Houston . During this study, the need for a new linked courses model evolved that supports the inclusion of university and community resources. Web site

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(2001) Produced by California State University Monterey Bay and The Campus Computing Project Web Site
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(2001) Produced by California State University Monterey Bay and The Campus Computing Project. Web Site
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(November 1997) from the University System of Georgia Web Site
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(Aug. 19, 2009) Inside Higher Ed

“As community college enrollments soar again this year, many officials are debating whether their new student orientation programs should stay face-to-face affairs or move primarily online. For some institutions, like Seminole Community College, in Sanford, Fla., traditional general information sessions on the campus were getting so large and impersonal that many students complained they were missing essential steps in the registration processes.” . . .

“The online orientation has eliminated the printing and distribution of about 15 documents from the college and a number of phone campaigns. This alone, Mennechey said, has saved the college around $18,000. But, despite the push to move more of its orientation online, there are certain aspects of the process that remain face-to-face. Once a student has completed the online program, he or she gets a formal “to do” list outlining what documentation the college still requires, and the student must also schedule a face-to-face meeting with his or her adviser prior to selecting classes.” . . .

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(2008) by Clay Burell for Beyond School. "“Now that I’ve left schooling, it’s wonderful to explore things for teaching. Case in point: Annenberg Media/Learner.org’s A Biography of America series (see http://www.learner.org/biographyofamerica/). It’s an astonishingly media-rich 26-part series - count ‘em, 26 half-hour PBS episodes featuring leading US historians, plus transcripts of each episode, plus interactive maps, photos, primary sources, and more for each episode - that covers US history from pre-Columbian times to the present. And it’s free.” . . .Website
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This study focused on the pedagogy of the teachers involved in distance education. It sought to discover if online class size is indicative of the students' performances. The report explores issues such as practical considerations for faculty and policy issues. Web Site
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April 16, 2010) by Sarah Jackson, Spotlight on Digital Media and Learning

“Which digital tools will have the most impact on K-12 education in the coming years? A new report and toolkit released this week identifies the six most influential technologies educators should be watching out for. The ‘2010 Horizon Report K-12 Edition,’ released by the Consortium for School Networking and the New Media Consortium with support from HP, names six “emerging technologies or practices” likely to enter mainstream use by the educational community over the next one to five years. (http://wp.nmc.org/horizon-k12-2010/)

They are: one year or less: cloud computing, one year or less: collaborative environments, two to three years: game-based learning, two to three years: mobiles, four to five years: augmented reality, four to five years: flexible displays.

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(August 2007) by Chad Trevitte and Steve Eskow. Chad Trevitte interviews Innovate guest editor Steve Eskow about the concept of ee-learning and the promise it holds for revitalizing higher education. Eskow defines ee-learning as a combination of the electronic technologies employed in online learning ("e-learning") and a pedagogy of experiential learning rooted in real-life settings in the world outside the university classroom ("e-learning"). As he discusses ee-learning in the context of previous philosophies of educational reform, Eskow argues that this mode of pedagogical practice seeks to bridge the gap between theory-based instruction on the one hand and practical application on the other. Eskow also addresses the ways in which ee-learning offers an alternative to the traditional view of the university as a self-enclosed space of learning, while still supporting the development of conceptual and propositional knowledge that educators typically value in the setting of the campus classroom. By allowing students to pursue their work in specific, authentic, contextualized settings while consulting with instructors and peers online, ee-learning offers a pedagogical approach that aligns knowledge and experience in a reciprocal, mutually enhancing fashion. Web site
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More than 50 of the top Web design and usability guidelines based on emerging research and supporting information in the field. From the National Cancer Institute.  Web Site
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April 26, 2010) by Doug Lederman, Inside Higher Ed

. . . “Kathi M. Baucom, associate provost for enrollment management at the University of North Carolina at Charlotte, described her institution's efforts to recapture a group of students it had been unable to retain in the past -- seniors who finished the vast majority of their course work but left without earning a degree.” . . .

“[The university sent] a survey to about 1,200 students seeking information about why they had left.” . . . “About one in 10 of the recipients returned the survey, offering helpful insights into their primary reasons for leaving: inability to get "the courses they needed at the times they could take them," difficulty balancing school and life/work demands, inadequate advising, insufficient financial aid -- and dissatisfaction with parking. More than 100 of the 133 also sent back an accompanying postcard asking the university to contact them about finishing their degrees.” . . .

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April 14, 2010) by David Moltz, Inside Higher Ed
[this article is not about distance education, but I thought it might be of interest. Chris]

“Six states that are trying to revamp remedial education are focusing as much on what happens outside of the classroom -- in state policies -- as inside. Among the targets for change are state funding formulas and individual course rules. The Developmental Education Initiative, a three-year project funded by the Bill & Melinda Gates Foundation and the Lumina Foundation for Education, recently unveiled the state policy framework and strategies that its six participating state partners plan to implement so that they can dramatically increase the number of students who complete college preparatory work and move on to complete college-level work. The six states -- Connecticut, Florida, North Carolina, Ohio, Texas and Virginia -- were selected for this project because of their prior commitment to community college reform; institutions from these states were first-round participants in Achieving the Dream, a multi-year and -state initiative to increase the success of two-year college students.” . . .

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(June, 2008) by Dave Cormier, Web Technologies Specialist, University of Prince Edward Island. The pace of technological change has challenged historical notions of what counts as knowledge. Dave Cormier describes an alternative to the traditional notion of knowledge. In place of the expert-centered pedagogical planning and publishing cycle, Cormier suggests a rhizomatic model of learning. In the rhizomatic model, knowledge is negotiated, and the learning experience is a social as well as a personal knowledge creation process with mutable goals and constantly negotiated premises. The rhizome metaphor, which represents a critical leap in coping with the loss of a canon against which to compare, judge, and value knowledge, may be particularly apt as a model for disciplines on the bleeding edge where the canon is fluid and knowledge is a moving target.
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(July 5, 2009) by Brian Stelter, New York Times

“When motion pictures were invented at the end of the 19th century, most films were shorter than a minute, because of the limitations of technology. A little more than a hundred years later when Web videos were introduced, they were also cut short, but for social as well as technical reasons. Video creators, by and large, thought their audiences were impatient. A three-minute-long comedy skit? Shrink it to 90 seconds. Slow Internet connections made for tedious viewing, and there were few ads to cover high delivery costs. And so it became the first commandment of online video: Keep it short.”

“New Web habits, aided by the screen-filling video that faster Internet access allows, are now debunking the rule. As the Internet becomes a jukebox for every imaginable type of video -- from baby videos to “Masterpiece Theater” -- producers and advertisers are discovering that users will watch for more than two minutes at a time.” . . .

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(April 9, 2008) by Andrea L. Foster for the Chronicle of Higher Education. “The goal of the game is to encourage people in an organization to become familiar with each other and socialize more. They’re presented with online photographs of colleagues. The more faces they correctly identify the more points they accumulate. People also accumulate points for updating their online photos and biographical data.” Web site
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See Student Guide for Internet and Web-Enhanced Courses. Web Site
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